Move Economy Designer to proper section (#749)

This commit is contained in:
Igor Kościński
2026-08-06 08:29:46 -05:00
committed by GitHub
parent c89557f785
commit ebe9c99acb
+1 -1
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@@ -440,6 +440,7 @@ Building worlds, systems, and experiences across every major engine.
| 🎨 [Technical Artist](game-development/technical-artist.md) | Shaders, VFX, LOD pipeline, art-to-engine optimization | Bridging art and engineering, shader authoring, performance-safe asset pipelines |
| 🔊 [Game Audio Engineer](game-development/game-audio-engineer.md) | FMOD/Wwise, adaptive music, spatial audio, audio budgets | Interactive audio systems, dynamic music, audio performance |
| 📖 [Narrative Designer](game-development/narrative-designer.md) | Story systems, branching dialogue, lore architecture | Writing branching narratives, implementing dialogue systems, world lore |
| 💰 [Economy Designer](game-development/economy-designer.md) | Virtual currencies, sources/sinks, monetization modeling, inflation control | Designing in-game economies, balancing F2P monetization, live economy tuning |
#### Unity
@@ -480,7 +481,6 @@ Building worlds, systems, and experiences across every major engine.
| ⚙️ [Roblox Systems Scripter](game-development/roblox-studio/roblox-systems-scripter.md) | Luau, RemoteEvents/Functions, DataStore, server-authoritative module architecture | Building secure Roblox game systems, client-server communication, data persistence |
| 🎯 [Roblox Experience Designer](game-development/roblox-studio/roblox-experience-designer.md) | Engagement loops, monetization, D1/D7 retention, onboarding flow | Designing Roblox game loops, Game Passes, daily rewards, player retention |
| 👗 [Roblox Avatar Creator](game-development/roblox-studio/roblox-avatar-creator.md) | UGC pipeline, accessory rigging, Creator Marketplace submission | Roblox UGC items, HumanoidDescription customization, in-experience avatar shops |
| 💰 [Economy Designer](game-development/economy-designer.md) | Virtual currencies, sources/sinks, monetization modeling, inflation control | Designing in-game economies, balancing F2P monetization, live economy tuning |
### 📚 Academic Division